Derpman was a game I helped develop when I was working with the awesome people at Derp Studios. It was developed for Speccy Jam over the course of a week using C# with XNA. Speccy jam is a game jam where games have to be developed in the style of a Sinclair ZX Spectrum. The game itself is an endless runner where the character has to collect coins whilst avoiding evil monkeys and vines.
My personal role on the project was as the Junior Developer and then later I handled the port to Windows Phone 7.
You can find out more about Derpman here